And it’s only 20 bucks for the base game! If you like deck builders, you’ll probably like this. If you didn’t like Star Realms because of the theme, you’ll probably like this. If you liked Star Realms, you’ll probably like this. I haven’t played with a player count of more than 2 yet, but I look forward to trying it out. DC Deck Builder does this to a certain extent with its hero cards, and I can’t help but wonder if Marvel Legendary could do the same type of thing. Something to make you feel different than everyone else. And the character decks? That’s something I think that a lot of deck builders could use. It feels like what EPIC: The Card Game should have been. Yet the facts that they are warriors for your side instead of bases gives the game a much different feel. In Hero Realms, instead of bases, you have champions who work the same way. Some your opponent could ignore when they attacked, while others HAD to be attacked before they could get to you. They offered a variety of bonuses, some attack, some health, and some resources. In Star Realms, you had bases you would buy and they would stay in front of you when they played. It is a re-theme, no doubt about it, but a few small changes really made it shine. I gave it a try, with and without the character packs and I’ve got to say that I was totally wrong about this game. I heard some praise after its release, especially for the character packs, and then got it as a gift. It didn’t seem worth spending the money on a game that I already more or less owned. When Hero Realms first came out on Kickstarter I looked at as just a fantasy re-theme of Star Realms (A game I enjoy a lot) and passed on it.
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